In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements.
Head on over to the download page and check it out!
Also, don’t post bug reports or support requests in the comments. It’s a terrible venue for that, and there are other places specifically designed for it, such as, say, the support forum