New forums
December 30th, 2006For those wanting to report not working games or just talk about DeSmuME, we opened up a new message board.
For those wanting to report not working games or just talk about DeSmuME, we opened up a new message board.
Well, it’s been a long, hard road since we started working on DeSmuME back in April. And now you too can enjoy the fruits of our labor.
So what’s new? The main things that were done were rewrites to the code(it’s now 100% C code, compiles and runs on 64-bit compilers, and is almost big endian safe), FAT/CompactFlash emulation, framebuffer emulation, sound emulation, backup memory emulation, and save states.
Anyways, the source, windows binary, and linux binary are all available on the downloads page. Merry Christmas
I just figured I’d make a post here to let everyone know what we’ve been up to of late. Well basically we’re still working on the emulator with our goal being a release around Christmas hopefully. We still need to add shash’s code and fix a few odd things, but for the most part the emulator is running pretty good. Expect an increase in compatibility, sound emulation, backup memory emulation, and save states.
DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games.
The original author of DeSmuME is YopYop156. He has stopped working on it on the beginning of april 2006 and passed the torch to a new team of developers. You can now follow the progress of DeSmuME on this site.