DeSmuME 0.9.6 released!

This release focuses on emulation bugfixes and features of interest
to homebrew developers. Most users will find that the compatibility
is increased substantially.

Some save files may be invalidated due to use of broken crc logic.
Back up your DSV files before using this version of the emulator or else
the game might wipe it.

Users of OSX, gtk, cli and gtk-glade frontends please note that now we
have a common directory in ~/.config/desmume for config file,
saves and savestates. The old .desmume.ini will be moved
automatically with the name config but you have to move your saves
manually.

UPDATE We have released a new version of the source tarball to fix problems building the glade frontend. If you downloaded your copy before 05/25/2010, please download it again :)

229 Responses to “DeSmuME 0.9.6 released!”

  1. Ulysses says:

    Nice Release, most of my games got improved in performance and speed, good job on tht

    I have a problem thoungh while playing Yugioh 5d 2010, when I detroy a monster and send it to the graveyard the game freezes, any suggestion to fix that. I HAVE DONE ALL SUGGESTED IN YOUR faq BUT THE PROBLEM STILL IS THERE.

    Keep up with the good job.

  2. gabbuhh says:

    Hey JustinD, I have the same problem. It seemed to work in the beginning but now it is crashing very frequently, especially when I click on the menu. Also, although I am getting nearly 60 fps on my mac, the game still runs quite slow, and when i skip frames, the directional buttons don’t seem to function correctly.

  3. ramapcsx2 says:

    Tried this with Valkyrie Profile, and it really improved over the already “okay” 0.9.4 emulation.
    Configuration options and goodies are all there and nice (love the many magnifying scalers), speed is ..well.. It runs full speed on my machine.. :p

    So why exactly is a dynarec such a problem again?
    Sorry if it’s been asked / answered before :p

  4. beleni says:

    @z i think what @juanit0x have to do its only delete the .dsv but first make a sav backup to import backup memory but anyway how did he/she get that problem. why i didn’t get that on gta ctw

  5. z says:

    we have no interest in dynarecs, thats the problem.

  6. Jean says:

    Thank you, now is the best NDS emulator. I have only one petition: ┬┐It`s possible to incorporate 1.25x and 1.5x zoom, but using any filter, like HQ or 2XSAI?

    Actually the filters include a 2x zoom, it would be better if the filters could be independent.

    A lot of greeteing, and sorry from my english.

    Saludos desde Chile.

  7. zeromus says:

    2xSAI only scales at 2x. Look at the name of the filter. Filters perform certain resizes, that is their nature

  8. beleni says:

    well i don’t know what is dynarecs but anyway i think that we didn’t understande what each other are saying but, (sometime thats happed to people that doen’t understand what each other are talking about and everyone know that anyway).what i mean is that if the dsv don’t work maybe it can be working on the 0.9.5 and not on 0.9.6 and if that’s right he/she can use the ibm and ebm to put it work Normal on 0.9.6

  9. CaptainObvious says:

    I own an old DS and the DS lite but I never really use them but this emulator is great and I tested it out on my laptop. I will have a 3.06 Ghz Dual Core i7 soon so maybe that will improve performance but as it stands, performance is great. More importantly for me, the sound is also very clear. Well done on a great release and keep up the great work!

  10. Chris says:

    I am unsure if this works on sp1 for XP.
    I do wish you would get on top of that.

  11. shash says:

    Chris: Just try it and report :P

  12. Kilrha says:

    Chris: or just update it to sp3?

  13. Zzz says:

    This is great, i can run it @ my PC without problem.
    But, if it is possible, actually I was hoping that I can play it on a netbook :D

  14. whichboy5 says:

    Thanks for releasing the new version!
    However, Elite Beat Agents still doesn’t work properly, and the manual 3D settings reset has to be done to make the game run smoothly…

    Please kindly look into this issue while developing the next version!
    Thanks a lot for your work!

  15. MemoNick says:

    Does Yu-Gi-Oh Reverse of Arcadia work on this version?

  16. z says:

    elite beat agents works fine. you’re wrong.

  17. MemoNick says:

    @whichboy5, maybe your PC specs are not enough? If you are speaking about speed, try removing the sound, as it offers some speedup.

  18. Rob says:

    Hi…

    Is there any NDS emulator for Android?

    It seems that the new Android is powerful enough to run the emulation, right?

  19. shash says:

    Rob: Ask google to send Android’s to the team :P Hell, if you get google to send me one, I might even work on a port myself :O

  20. P says:

    Just wanted to say thank you for the great and continuing stream of high quality releases. I’ve been part of the emu “scene” since Zophar’s Domain first came online (a long time ago, RIP!) and it always bothers me that there are so many users who complain, and so few who congratulate. Keep up the great work and thank you!

  21. Brian says:

    Your emulator is truly incredible! I’ve been able to play retail games with very few problems thus far, even recent ones! For that matter, I’m playing on a cheapo laptop with cheapo Intel graphics!

    Please add support for mouse button config in a future release. It would be awesome to be able to map right-click to B, and buttons 4 and 5 to Y and X!

    Btw, props on the amount of progress you make with each release! Games that were mildly unstable in 0.9.4, (or even had completely unusable features,) now work fine in 0.9.6, with major performance improvements!

    Thank you for such an awesome piece of software!

  22. z says:

    RIP zophar’s domain? the zophar’s domain at zophar.net which is not dead?

  23. Negi says:

    Please Make a PPC Mac version??? I can’t seem to get 7.3 to work…..

  24. P says:

    @z – I hadn’t checked in a while, glad to see it’s back (Nov 2006, it was dead for quite some time – almost 2 years).

  25. surferssvroc says:

    hi i play soul silver on the0.9.6 version and it runs quite slowly at about 40fps how can i speed this up, i have tried frame skip and all it does is make the game unresponsive to controls. how can i fix this problem on a mac. any help would be great.

    thanks

  26. zero says:

    truly appreciate your efforts here, thanks a lot:D

  27. Nut says:

    Sorry for not being available for ages.
    I want to ask is desmume compatible with Visual C++ 2010 Professional? Can I use it to compile/edit the sources?

  28. z says:

    not unless you disable sse optimizations

  29. Nut says:

    Or maybe is it possible to install both Visual C++ 2010 Professional and 2008 Express and have them run side by side?

  30. z says:

    it is. i have 5 versions of visual studio installed.

  31. Nut says:

    Lol thanks a lot I will try!

  32. anteros81 says:

    I’ve been playing mario and luigi partners in time and the game works great, but I opened up the first mushroom shops and when you go to use the shops the screen goes all black and you can’t see what your buying or get any info on what your purchasing. When you exit the shop the game returns to normal.

    Anyway not have this problem when playing this game or do they know a way around this problem.

  33. Kazei says:

    Hi i have a question.

    When is possible to play with desmume in lan PC at PC without needing wifi ?

  34. Nate says:

    Ok, I keep trying to play SoulSilver, and It will either like force me to walk when I am not hitting a key and I can’t move. Or just freeze and become unresponsive. (For Mac.)

  35. Hislop says:

    Darn… still no OS X Universal binary…

  36. Marcin says:

    Why does this new version have more problems running games then the old version?

  37. shash says:

    Kazei: In the future. Use your magic sphere to get a more exact answer. And while you’re at it, check the lottery numbers, and send some money from the prize.

    Nate: Buy a PC :P

    Hislop: Don’t hold your breath.

    Marcin: It doesn’t, you’re full of crap.

  38. Nut says:

    Those of you that sayin’t that this release has more probs than last release are simply lying or their comps are sucks. From my testing, it works great!

  39. BLAZINGSUN says:

    Hello….Can someone help me, im facing problem using desmume in my laptop…here i give my spec :
    -AMD Athlon Neo X2 Dual Core Processor L335 1.60 GHz
    -Windows 7 Home Premium 32-bit
    -2 GB DDR2 SDRAM (1 Dimm)
    -ATI Mobility Radeon HD 4330 Graphics with 512 MB DDR3 dedicated graphics memory
    The problem i’m facing is the low frame rate, a bit lagged,and maybe the problem faced by a computer with the spec less then the requirements.
    Anyone please help.. of course i need the help from the TEAM.
    I appreciate the suggestion…
    I’m having a great experience from using Desmume in my PC… TQ for developing desmume to us…

  40. adzuke says:

    i’ve just own a real NDS, so now i was trying to transfer my save file (.dsv) from desmume to the console..at first it was loaded nicely. Then after a long play, the saved file seems suddenly corrupts (it cant be loaded,only blackscreen) Anyone know why?

  41. Daniel says:

    hi ya…
    i’ve got prblem here..

    i play digimon world DS.
    i keep play for long time till i got this stuck..
    i load my save..
    n when i want to continue it.. it can’t move anymore.. i press Z ‘b’, X ‘a’.
    but no effect.
    then i click the screen but no effect to.

    is dis something to do with a BUG??
    plzz giv me a solution. THX b4.. ^^v

  42. Nut says:

    Hi…it seams that your prob has something to do with the save…delete your save, both .dsv and .sav file and start from the beginning.

  43. z says:

    blazingsun: your cpu sucks and will never run desmume fast
    adzuke: you neeed to use the export backup memory as raw save menu option. but if it loaded even once on the console then i would say the transfer succeeded and any further problems will have to remain musteries
    daniel: everyone has that problem with digimon world
    nut: perhaps before giving bad advice you should check our bug tracker or forum for the 1000s of people with this problem in this game

  44. Daniel says:

    Nut : waks…
    i’ve already try it.
    but after i’ve play it again from beginning it error again?
    must i delete n start again?? dis make me three times try delete it. lol

    Z: zzz….
    what about at game MegaMan Star Force – Dragon??!!
    it can’t show my char at battle..
    just HP point that show up in the fisrt screen n the floor,enemies, n my char all gone. it’s blank.

    so wad bout dis prob??
    anytin solution??

  45. Nut says:

    Then I don’t know as I had never face this issue. Maybe look in the FAQ/forum for solutions? Helpful people there.

  46. Daniel says:

    Nut : if i speed up the game while i play it..
    can it be the one who made dis prob??

  47. Nut says:

    Speed has nothing to do with saves. read the FAQ or search the forum for your prob.
    Also, the latest milestone build of desmume source is compatible with Visual Studio 2010 Professional. I tried compile the latest milestone and it went well.

  48. Nut says:

    Also in my blog at http://www.supanut5.wordpress.com, I had gave your DeSmuMe a rating 10/10!
    This shows that DeSmuMe is really good so keep this up!
    I tested the latest milestone, milestone build 3723 and it works great, but a bit slower, but that doesn’t matter lol.

  49. Tux says:

    So because Antonio doesn’t know how to compile, he is unworthy of a computer and it’s operating system? Most computer user don’t know shit about compiling things. I really wish they did, but they don’t, and you don’t have to be rude about it.

    On a side note, this is a great emulator. Keep up the good work.

  50. Sagax04 says:

    The only reason that I download emulators emulators is for YT lets plays. I own all the consoles, but don’t have a capture card lol. The emulator does not have its own icon though, and crashes a ton.