DeSmuME 0.9.4 released! Also OSX Universal.

This new release introduces lots of bug corrections, improvements and new features: among them are new save autodetection, new save file format and full rerecording support.

For those wondering about the missing 0.9.3 version, we somehow lost it ; it got captured by hunters that thought it was a new p*kem*n.

And also, the download page now links to an 0.9.4 OSX Universal binary.

269 Responses to “DeSmuME 0.9.4 released! Also OSX Universal.”

  1. Dean says:

    1 Dumb question: can i join your project? i will search for bugs and maybe create installers for DeSmuME! Please! (LoL from heart)

  2. shash says:

    Dean: Ask on forums, I’m not active on development any more.

  3. Dean says:

    oh thanks anyway

  4. FlashForward_FAN says:

    @DEAN: Cool :P

    About getting the link… leave it. You might get banned by posting this link here :(

    Just tell me how do you do.

    Emulation settings?


    Bios images + firmware.bin loaded
    SWIs emulated with BIOS images enabled.
    Boot from firmware enabled.

    SVN Build – 2952

    When I load a encrypted game rom file,I get the nintendo health warning screen and stuff, it asks me to enter my personal information, when that’s done, I clicked OK to restart the system. Then nothing happened. It didn’t save my information. I again run desmume, it asks me to input the information again. Why??? Why didn’t it store the information I entered before? :(

  5. demil133 says:

    Not working for me. I use a Macbook. v 0.94 still doesn’t work. I’m getting tired of trying each time it reaches out a new version

  6. Davide says:

    in the ultimate svn version the games lag and much slow

  7. Dean says:

    whoa! Flash i have compiled svn 2953 and im using it and i have the same problem as you! but anything was ok in 2952…. but there is a firmware changer that changes and saves all the info but i need to find it………..

  8. FlashForward_FAN says:

    Dean, me too :O My SVN build is 2952. Yesterday I could change the firmware setting and the changes were saved without any problem. All was perfect until today…. When I started desmume and load a game, I was asked to input my nickname, colour and stuff. After that, I restarted desmume. Again, the same problem :( Very strange!!!! It worked fine yesterday and today it don’t!!! What the hell! OO no$gba works fine!

    Dude, google DS firmware editing tutorial by Setya. You need a hex editor to do this :D

  9. FlashForward_FAN says:

    davide, really? If your CPU is old, then it surely slows down a ds emulator alot.

  10. Dean says:

    Flash i have found already a firmware editor! Edit: i change the info in the firmware editor but when im trying to run from firmware i get a crash. Great!

  11. FlashForward_FAN says:

    Damn, I guess the defense mechanism in the firmware that prevents manual editing. Maybe it’s a failed program (points at the firmware editor) :D Try it on no$gba?

  12. Dean says:

    Yes it works in no$gba 2.6a and that firmware editor helped a lot of people. Argggg! ^^we have turned this page into a bug discussion^^

  13. Davide says:


    my pc is travelmate5730 however the classic last release 0.9.4 is much fast but resident evil ds after presentation the game freezing. for example castlevania ds in some cases the fps is slow down, try too see.

  14. Davide says:

    i mean castlevania down of sorrow

  15. Davide says:

    *castlevania dawn of sorrow

  16. Davide says:

    i have intel core 2 duo

  17. Supanut9678 says:

    Uh yea that nice that someone could turn this page into a bug discussion page rather than the general comments about the v0.9.4. Cool!

  18. Dean says:

    Then lets continue bug tracking!!!

  19. shash says:

    Closing this for comments, as new comments on 0.9.4 have not been coming for quite long: if you want to discuss SVN or bugs, please go to the forums or the official bug tracker.