DeSmuME 0.9.2 released!
This version of DeSmuME releases some odds and ends. A few new games are playable, and RTC works for day/night games. Additionally, the windows and linux ports have had a slew of new features added. And finally, the addition of a preliminary software rasterizer (which may be selected instead of opengl) will allow you to work around frustrating display issues.
April 12th, 2009 at 2:17 pm
i m happy to see a new version of desmume , but i have a mac mini and i need the mac version ,but well fortunately you still working and ….. thats good.
(saludos desde chile..)
April 12th, 2009 at 3:06 pm
Well since I’ve been playing with the latest SVNs, these aren’t big news for me, in fact the website proyect was saying you were going to compile it on these days so xD
Anyway, is good to see this emulator is really active
April 12th, 2009 at 3:31 pm
HI, I am happy to see progress, though it was down and out! ^^
April 12th, 2009 at 4:19 pm
Oh it’s getting better and better, so nice!
Pokemon should be ok now!
Yeahhh Let’s catch em all!
April 12th, 2009 at 4:58 pm
Hello, I tried to build this release for Leopard but it says its the 0.8 version. Its something wrong about the source published at the download section?
April 12th, 2009 at 5:21 pm
KDave!! any chance of a mac binary compiled from source?
April 12th, 2009 at 5:23 pm
I agree. The mac version keeps getting neglected.
April 12th, 2009 at 6:03 pm
Thanks for the continued great work,
April 12th, 2009 at 7:12 pm
yes it’s so fun
April 12th, 2009 at 7:13 pm
thanks for your amazing work guys !!!
April 12th, 2009 at 7:22 pm
Theres an official mac binary now. Give it some time to show up on the desmume.org download page. In the meantime you can get it from the sourceforge downloads page. There is no universal binary support, and probably won’t be for quite some time.
April 12th, 2009 at 7:52 pm
Still crashes on loading GTA Chinatown Wars.
April 12th, 2009 at 8:19 pm
@zeromus: thanks!
April 12th, 2009 at 8:28 pm
thats sad. it doesnt crash for me on the (U)
April 12th, 2009 at 9:50 pm
is there anyway to make the game itself save without using Save States? i mean like saving a game in pokemon so if you go to the title screen, all you have to do is select Continue.
April 13th, 2009 at 12:28 am
it’s cool you released a new version, my complaints so far are: the text files have no extension except one and even so you have to add support to notepad in the shell of windows, they dont have a jump line between the lines, all the phrases are close with bad separators, this makes it harder and/or uninteresting to read the text files, the lack of a nice translation system like the one in emulators like pj64 or 1964 is a turn off too, aside those, everything seems to go well, you all are on the way to go.
Thanks for your effort.
April 13th, 2009 at 12:41 am
I think saving is still borked. Pokemon Platinum ingame saves don’t work at least. None of the savetypes allow it to be loaded from the title screen so you’re stuck using savestates. It’s really not that bad, but I guess if you want an extra backup to those saves you’re going to have to wait.
And yea, since I use the SVN builds and update everyday, this isn’t too big, but keep up the great work. We’re all supporting the team
April 13th, 2009 at 1:30 am
Ah, so the RTC works now for games like Pokemon Platinum! Thank you very much I’m gonna check this out right away!
Keep up the great work.
April 13th, 2009 at 1:39 am
Hi,
The only reason that the MAC port is ‘neglected’, is because there seemingly are no MAC users or builders or coders out there to contribute. Please come on IRC and discuss what help you could offer on the MAC port, be it building, coding, or documenting.
April 13th, 2009 at 5:02 am
Thanks zeromus
April 13th, 2009 at 9:49 am
i’m so happy
i wait this version for a long time
thanks
April 13th, 2009 at 11:13 am
I’m trying to play Pokemon Platinum – when I play for the first time it’s ok, but when I save (no autodetect, I manually set it on Flash 4mb which is a good option here) and restart DeSmuME I get this error: http://img4.imageshack.us/img4/6452/errra.jpg
What’s going on?
And BTW. Is Palpark going to work since there’s a GBA Slot mode?
April 13th, 2009 at 2:11 pm
@lbalbalba
Man can you please tell me where is the Desmume IRC Channel? How can I connect to it … I can help with the building and documenting of this proyect. I can also try coding it a little bit.
April 13th, 2009 at 2:12 pm
Sorry for the double post: I founded the IRC Channel. I’ll be online.
April 13th, 2009 at 3:13 pm
It will be able to correspond to Windows X64 multi-core CPU.
April 13th, 2009 at 3:20 pm
@Badrock
I don’t even thinking ingame saving works. I’ve tried every save type and none of them work since I can’t open the save from the ingame menu. As for the error, I’m not sure. You should probably stick with savestates
For Palpark, I’m not sure it’ll work yet because when you try using the GBA Slot, it asks you to reset the ROM for changes to work. Since saving probably doesn’t work, you won’t be able to load up the save you were using. Maybe it’ll work for the savestate, I haven’t really tested it.
April 13th, 2009 at 5:35 pm
Gracias!
Thank so much!
April 14th, 2009 at 3:31 pm
Thanks for the continued great work
April 14th, 2009 at 5:35 pm
thanks
April 14th, 2009 at 9:14 pm
@KDave!!
The desmume IRC channel is at :
* server: irc.freenode.net
* port: 6667
* channel: #desmume
Also, its int the FAQ: http://wiki.desmume.org/index.php?title=Faq#Where.2Fwhat_is_IRC.3F
And like I said, any coding, building or documenting of the MAC port would be sincerely appreciated.
April 15th, 2009 at 1:21 am
how do you make the wifi settings under config work?
April 15th, 2009 at 2:49 am
@findingo101
They don’t. It’s still a Work in Progress.
You’re going to have to wait.
April 15th, 2009 at 3:18 am
@XMSFel6
O.K. i just wanted to know if it worked. Thank you for telling me.
April 15th, 2009 at 9:52 am
Did you add the speedup button ? This very important feature, specially for those who play RPG games like Pokemon. Sometimes you really need to make run faster than normal
April 15th, 2009 at 3:14 pm
I can’t load my Pokemon Platinum savestates. The screen just turns white then crashes. And since loading from battery saves don’t work too, I’m stuck. Are savestates in 0.9.1 compatible with this release?
April 15th, 2009 at 5:46 pm
The Legend of Zelda still does not work on Mac
Its great that the emu is improving though!
April 15th, 2009 at 10:01 pm
Still crashes on loading GTA Chinatown Wars!!!
April 15th, 2009 at 10:36 pm
igox: no it doesnt! wait longer and pick the right save file format.
calu: theyre supposed to be. in rare cases they might not be. maybe you are unlucky.
April 16th, 2009 at 12:58 am
está perfeito……….. perfec……………..oh my gooooood
muito bom………very good…………………
obrigado……………..gracias……………..tanks
April 16th, 2009 at 1:30 am
for theway:
the speedup button is the tab key
April 16th, 2009 at 5:32 am
This is now the only emulator I could find that plays Dragonquest 4 DS at a playable speed with no windowing errors. It is officially awesome.
April 16th, 2009 at 7:26 am
how i can add action replay cheat code ?
April 16th, 2009 at 9:50 am
nuocda, the answer is in the manual. could someone please post something here saying ‘hey, thanks for writing the manual! it helped me without having to ask questions’ because it would make our manual writer feel warm and fuzzy to know that someone did that at least once in the history of the planet
April 16th, 2009 at 11:44 am
@zeromus: i very noob use this
(
April 16th, 2009 at 11:56 am
can you tell me other to add AR code
, plss
April 16th, 2009 at 12:23 pm
@zeromus : Thanks for bringing the documentation under the attention of the userbase. And yes, it would make this manual writer feel all warm and fuzzy inside to know that it was helpfull to at least *one* living being
April 16th, 2009 at 3:56 pm
how do u use the cheats that u can use on the emulator?
April 16th, 2009 at 4:36 pm
The article ‘Using Cheats in DeSmuMe ‘ over at http://wiki.desmume.org/index.php?title=Using_Cheats_in_DeSmuMe describes the cheat mechanism in great detail.
April 16th, 2009 at 6:11 pm
erm..hello..anyone can help me ??bcuz..i get pblm when try to run the 0.9.2 version on vista….it keep crashing when i try to play a rom. the 0.9.1 version is run smoothly on my vista.help~..iam desperate to try out the pokemon platinum.
April 16th, 2009 at 6:22 pm
If you are truly desperate, then buy a cart.
Otherwise, download 0.9.2 again from sourceforge and it might be fixed.
April 17th, 2009 at 1:31 am
I’m very impressed with the new version. The software rasterizer fixes a display problem that was present in the previous version.
April 17th, 2009 at 4:20 am
When I try play pokemon platinum, it keeps coming up with an error saying “An emulation error occurred” but I know that the actual game work because I’e tried it on a windows before, but I need it to work on mac.
Please help me someone!
April 17th, 2009 at 11:14 am
does anyone can help me with microphone?
i cant continue Feel the magic at the “yatch” level
April 17th, 2009 at 6:22 pm
The mac version has some trouble. Looks like youre stuck in windows.
April 17th, 2009 at 6:36 pm
The MAC port is seriously lacking in volunteers, so if any MAC users want to build, code, document, or otherwise help out making the mac port a success you are hereby invited to join the desmume team on IRC.
The desmume IRC channel is at :
* server: irc.freenode.net
* port: 6667
* channel: #desmume
April 18th, 2009 at 10:37 am
Would be great if you guys tackled HarvestMoon Island of happiness… Just a suggestion from my own greed because i really would like to play that game
April 18th, 2009 at 7:36 pm
@LOLS :
If youre having trouble with a specific game at a specific point, and even as in your case with a specific device (microphone), then please file a bug report reporting all the details over at the sourceforge bug tracker at : https://sourceforge.net/tracker/?func=add&group_id=164579&atid=832291
April 19th, 2009 at 7:38 am
um… okay ^_^
April 19th, 2009 at 5:04 pm
The Best emulator of DS, today I can say that, the No$Gba emulate more roms then Desmume, but NO$GBA is stoped and is wack, the Desmume got progress, and go be better then now. Congratulations for the zoom and the save state, but I cant still use the wi-fi, anyway this getting better day by day. sorry my poor english
April 19th, 2009 at 8:56 pm
how come some games could do in-game saves and others can’t?
April 19th, 2009 at 9:45 pm
Keep up the great work, checking this one out !!!
April 20th, 2009 at 3:06 am
This is great, almost flawless. However, I have no idea how to access the mic. It’s not that it won’t work, I don’t know if it is or not because there seems to be no instructions on how to use the mic! Help me!?
April 20th, 2009 at 3:08 am
Oh, and btw: I’m using this on a Mac playing “WarioWare: Touched!”.
April 20th, 2009 at 9:51 am
matt: as the faq says, mic only works in windows right now
April 20th, 2009 at 11:15 am
does anybody know why this version keep crashing on my machine every time i try to run a rom? does it not compatible to vista??
April 20th, 2009 at 11:53 am
I can run it just fine on Vista, so thats probably not it.
April 20th, 2009 at 12:47 pm
Great work!!! Very much appreciated.
April 20th, 2009 at 1:32 pm
then do anyone knows whats the problem??
April 20th, 2009 at 8:11 pm
@Kira: Perhaps you should post a message on the forum and give a detailed description of the rom youre trying to load and the error message that you receive ?
April 21st, 2009 at 12:41 am
How come some games could do in-game saves and others can’t?
April 21st, 2009 at 1:41 am
Ehhh…saving isn’t perfect yet. They’re still working on it.
Games like Final Fantasy CC: Ring of Fates, Final Fantasy IV, and Mario Kart all save fine ingame, but Pokemon Platinum doesn’t (well, at least not all the time)
April 21st, 2009 at 5:48 pm
got a few problems with desmume, here is the link to pic and text file explaining the problem.
http://rapidshare.com/files/224058731/Problems_in_desmume_0.9.2.7z.html
April 21st, 2009 at 6:43 pm
zing: Have you tried ANY other game as a comparison point?
April 23rd, 2009 at 2:47 pm
i don think nosgba is the great bcos, desmume runs much better than nosgba on my pc ^_^
April 24th, 2009 at 4:02 am
it runs awesomely on my mac
10.5.6
April 24th, 2009 at 5:26 am
Once again you guys have released a splendid new version.Simply superb!! desmume just keep on getting better and better. keep up the good work! can’t wait for the next version.
April 24th, 2009 at 11:00 am
I am currently running svn1985 and using the GBA slot for Pokemon Platinum PAL PARK but I am unable to import pokemon from Emerald etc. Am I doing something wrong or is it not fully working yet ? I am not using the savestate but normal save file to load and reset.
Also, going underground for Platinum is no problem including exit secret base but I did get a “Blue screen” i.e. DS wireless communication error once while going underground.
April 25th, 2009 at 4:37 pm
A warning: no warez asking neither helping here, I’ve already deleted a few posts related to that, next time I’ll just mark them as spam so further messages from the same poster go directly to junk.
April 25th, 2009 at 7:18 pm
Pokemon rangers: Shadows of Almia was nice but its just that u cant save the game so u cant complete it
April 26th, 2009 at 2:18 pm
Yeah could someone describe how to save ingame correctly for Pokemon. It’s the one game that doesn’t save ingame (and maybe the whole Pokemon series). I’ve tried Flash 4mbit but even then when I restart the cartridge it just says it deleted the save file because it was corrupted.
Thx
April 26th, 2009 at 5:58 pm
I am tired of hearing this question. I added a special entry in the faq for how to save in pokemon, since apparently the steps are as complicated as the construction of a nuclear device.
April 26th, 2009 at 10:16 pm
Ah I’m sorry. I was being dumb and didn’t read everything.
I was actually doing everything the FAQ said for a while. I guess it just took some messing around to get it to work.
April 26th, 2009 at 10:21 pm
Zeromus, it still doesn’t work for me. Are suppose to delete save states as well?
April 27th, 2009 at 2:01 am
findingo101:
Here, delete the Pokemon.sav file from wherever it’s located on your drive. Open Pokemon in desmume and set the savetype to Flash 4mbit. Either load up your savestate or start a new game then save. It should then save, making a new .sav file. Close desmume, reopen, start Pokemon from the beginning and see if you can load up the saved game.
At least this worked for me. After that you no longer have to set the savetype. It’ll save automatically to the right format.
April 28th, 2009 at 12:44 am
XMSFel6:
That’s the same exact thing i did before. i repeated the steps the way you explained it again just to make sure and it still says that ” The save file has been erased due to corruption or damage”.
April 29th, 2009 at 1:31 am
errrr… keep trying?
That’s how I got it. I’m not really sure what else to tell you. Make backups of your savestates in case you mess up
April 29th, 2009 at 8:02 am
i m happy to see a new version of desmume , but i have a mac mini and i need the mac version ,but well fortunately you still working and ….. thats good.
April 29th, 2009 at 11:23 am
cant wait for 0.9.3 !!!!!
April 30th, 2009 at 9:51 pm
when are you going to fix the action replay thing because i want the action replay to work but its like greyed out and i really want the thing to work
May 1st, 2009 at 12:32 am
oh, i didnt know anybody wanted that feature. ill be sure to un-gray it for the next release.
May 1st, 2009 at 5:35 pm
Thanks a lot for the realese, faq & manual!
Pokemon Diamond works like a charm so far (didnt try ingame saving yet). Managed to transfer save state from 0.9.1 (after some crashes, suddenly worked, no idea why). RTC working. Awesome!
May 1st, 2009 at 6:07 pm
According to the “manual” ther is support for Action Replay cheat codes, but this button is greyed out for me also… Do we really have to wait for the next release, or is there another way to add AR Codes?
May 1st, 2009 at 6:29 pm
Hey, we found someone that not only reads, but is actually thankful for the faq and manual
At least all that typing was good for something, then
May 1st, 2009 at 8:10 pm
Hey dave, the sooner you try ingame saving, the better….. in case it fails…
May 1st, 2009 at 10:27 pm
HI, it´s an excellent work that you do with the emu. I have a question. I finished the Pokemon league in Pokemon diamond but the game after the credits begins as nothing were played. Maybe you can tell me how to solve this problem so i can continue the whole adventure. Another congratulation for the work
May 2nd, 2009 at 12:06 am
A+: It’s greyed for a fucking good reason, just wait.
As a general note: Action Replay code or non 0.9.2 related comments DON’T FUCKING BELONG HERE. Discuss them on the forums or wherever you want, but if you post about that here, I’ll happily mark them as spam to avoid deleting them in the future.
So you’ve been warned.
May 2nd, 2009 at 3:41 am
uhhh… yea what he said ^
anyway, 0.9.2 saving is still weird, so you should probably make ingame saves in all your games as soon as possible just so that if something goes wrong, you don’t lose too much data. And AR coding is still being worked on, it’ll get there in the future.
May 2nd, 2009 at 10:43 pm
i’m using windows 7 and after the game is started, the upper screen become blank…..
huhu…
help me somebody……
May 3rd, 2009 at 12:17 am
i don’t know where the forums are.
but if the action replay thing wasn’t greyed out and it worked that would be totally awesome. ive benn trying to figure out the internel cheat thing but i just cant get it. on a related note your emulator work great i love it keep up the good work
May 3rd, 2009 at 7:42 am
chobits, install windows xp.
chandler, try applying yourself to something more productive than cheating pokemon.
May 3rd, 2009 at 2:00 pm
@chandler : The forums are over here: http://forums.desmume.org/
May 4th, 2009 at 12:45 am
thanks ill bookmark it and i don’t play pokemon (ANYMORE) i want cheats for custom robo and other games
May 4th, 2009 at 8:53 am
great, great ,great!! but, a little piece of advice, don’t play with this emul with windows vista, that OS makes some bad jokes! like reboot! but congratulation for the emul, that rocks!
May 6th, 2009 at 1:24 pm
Hey guys, I have two questions.
1. Playing Pokemon Diamond, can you use the Pal Park? Or there’s a problem with it? Everything works perfectly, but when I’m supposed to see the option to select 6 pokemons to import on the main menu I can’t see it. Should I get the Mystery Gift or it’s something the Emulator doesn’t support yet?
2. Is there any direct way to speed up the emulator? I’m used to see many settings, but it’s all split up and simple here…I tried pressing TAB permanently and setting Frame Skip to 9 and it only helped a bit.
Thanks in advance.
May 6th, 2009 at 9:43 pm
not sure about Pal Park, but for speeding up you can press the + key on the keyboard to speed up 2D stuff (like battles, menus, and indoor stuff) and maybe some 3D stuff i dunno
May 8th, 2009 at 9:15 am
Naruto Path of the Ninja black screen on item menu I tested official 0.9.2 version and rev 2113
Sonic Chronicles the Dark Brotherhood black screen on map
May 8th, 2009 at 4:11 pm
@moll1,
You might wish to consider filing bug reports for that on the official sourceforge bugtracker for desmume at: http://sourceforge.net/tracker/?group_id=164579&atid=832291
May 12th, 2009 at 1:44 am
I have a small problem with the 9.2, everytime I go to extract it from the ZIP file it ends up freezing up on me and i’m not able to get it at all
May 13th, 2009 at 1:07 pm
Why developers waste their time working with none-sse2 version ?
There are a very few people that don’t have CPU with SSE2 instruction.
I think developers should focus on adding SSSE3 and SSE4.1 support to desmume
May 14th, 2009 at 4:33 pm
when will the new version be out?
May 14th, 2009 at 6:10 pm
SSE3 and 4 ? Yeah, and why not AMD 3DNow! as well while their at it ?
May 14th, 2009 at 8:10 pm
@chandler: the next release will be out when the next release will be out

Although Ive heard rumors that it might already be in just a few weeks from now…
May 16th, 2009 at 10:21 am
Hey guys, I found the solution for the ingame saving! First you must get the DeSmuMe SVN R2160 because there is the DeSmuMe debug.exe inthere. For example in Pokemon Diamond, when you finish the game, when the game is restarted, close the emulator then switched to the debug one, and see if the save game can be loded without any bug. If so, you can continue your adventure. Note this works for me!
May 16th, 2009 at 10:24 am
Please continue updating this emulator. It works fine than no$gba. Keep up the good work
May 16th, 2009 at 12:35 pm
That’s right, DeSmuMe runs games better than No$GBA. with DeSmuMe, I find less bugs than No$GBA. But I’m still waiting for the real 0.9.3 release, not the SVN one. I want to know when does the real DeSmuMe 0.9.3 will be release.
May 16th, 2009 at 1:13 pm
It’ll be released whenever it’s released. Further questioning this will only get your comments deleted by me.
May 16th, 2009 at 1:31 pm
Another reason that I change from V0.9.2 to SVN R2174 is because the video that I record has no sound at all in 0.9.2, but in SVN R2174, it has sound. So, if you want your recorded video to have sound, then I recommended SVN R2174. But if you like no sound you can use your 0.9.2 that you have.
May 19th, 2009 at 9:52 am
super
May 22nd, 2009 at 8:41 pm
saves don’t work i try save but but that don’t work i try all think and still all i don’t know what i do worng but stats don’t work when i load the same i have with inport memory what should i do?
May 22nd, 2009 at 8:47 pm
if you can send me likn of that think what i need what say one:
Hey guys, I found the solution for the ingame saving! First you must get the DeSmuMe SVN R2160 because there is the DeSmuMe debug.exe inthere. For example in Pokemon Diamond, when you finish the game, when the game is restarted, close the emulator then switched to the debug one, and see if the save game can be loded without any bug. If so, you can continue your adventure. Note this works for me!
i don’t understund that too goood because i’m from poland so i ask for help and for instruction how i shoold do that
May 23rd, 2009 at 1:17 am
Now, I had made up the decision. I decided that I would go back and play the SVN R2160 because in the debug version, saving works perfectly, but it’s quite slow. And, since saving works in that version, I’m sure Pal Park will work. If you want your saves work, you should download SVN R2160 and play your rom on the debug version. Since the debug version is slow, you will have to decide what you want. Save game or speed. If you want both, you’ll probably going to have to wait for the real 0.9.3 release.
May 23rd, 2009 at 1:20 pm
Sorry for the dubble-post. But wait, I found another solution for the ingame saving problem for Pokemon! First, you should download SVN SVN R2244. Then, try your save and see if it works. Note it works for me on Windows XP SP3! And, since saving is working, I bet Pal Park will work also. If you have other windows or platform, I don’t know, but just try.
May 23rd, 2009 at 7:19 pm
You know what guys, we are in the middle of changing around the save file formats. Your save files might be corrupted later if you use svn builds that other people make. I might even change the file format before 0.9.3 just to teach everyone a lesson.
May 24th, 2009 at 12:05 am
Well, If the save files is broken, I can still use my savestate and creat a new save game later on. Plus, I have two savestate files. If one becomes broken, I can still use another one and overwrite the broken one. Or, I can make backups of both my save game file and my savestate files.
May 24th, 2009 at 4:47 am
Hi, I just wanted to say thanks for the fantastic emulator. It’s given me a lot of fun
Looking forward to the updates on the saves, I’ve had a few in-game saves eaten for one reason or another, but that’s the nature of the beast, so I’m not complaining
Keep up the great work!
May 24th, 2009 at 8:13 am
im happy with the project, i hope you guys make the emulator more faster and complete every day.
May 24th, 2009 at 8:52 am
How can I set the buttons and controls in DeSmuMe? I try clicking on the button and replace it with the button I want, but it mess up the controls and buttons. I tried in every versions I have, but it gives me the same result
May 24th, 2009 at 7:08 pm
very good the ideas
May 25th, 2009 at 8:21 pm
did they fix the saving on pokemon that we go directly to menu screen and continue instead of using save state?
im battling the elite four now and when we beat them we go back to the game menu which starts all over again.
May 26th, 2009 at 7:33 am
Yes, it fixed! Now Pokemon Diamond works well on SVN R2244! I recommended this version because the saves work and the emulator was also fast!
May 27th, 2009 at 3:36 am
what is SVN R2244?
May 27th, 2009 at 7:05 am
Sorry for the dubble-post. But wait, I found another solution for the ingame saving problem for Pokemon! First, you should download SVN SVN R2244. Then, try your save and see if it works. Note it works for me on Windows XP SP3! And, since saving is working, I bet Pal Park will work also. If you have other windows or platform, I don’t know, but just try.
May 27th, 2009 at 8:45 am
Hey, I found a newer SVN Version for DeSmuMe! I don’t really know what’s new because I haven try to run it yet. *I manage to try it at the School computer, but it crash, Maybe it will work at my house I don’t know.
May 28th, 2009 at 8:41 am
I’ve got the same problem Steve mentioned on May 12th. I believe it is caused by a conflict with some kind of security software, such as an antivirus program. Specifically, I’m pretty certain the problem is AVG anti-virus. (I am running on XP SP3 with AVG 8.5(free) anti-virus and Zone Alarm Pro firewall. I am reluctant to test further, particularly in trying to get AVG to co-exist with DeSmuME, if indeed that is the problem.)
This conflict is crippling, and may even be dangerous to the health of your PC. The extraction itself runs slow because the antivirus program is scanning the executable during the extraction. In my case, my hard drive light also came on and stayed on through the process.
Things get much worse if you fail to kill the extraction attempt. Once the executable is copied to your directory, you can be pretty much hosed, as the antivirus program simply will not stop whatever it is trying to do. Clicking on the executable to delete it makes it even worse, as you’ve now got Windows trying to do its own stuff while your Antivirus software has already taken over your system. In my case, this led to Explorer crashing, and it took over ten minutes for it to restart. I resorted to trying to kill the antivirus from the Task Manager (which took a while to appear itself), but of course security programs don’t like being killed, so they kept respawning. Eventually using kill process tree on everything I saw that started with “avg” managed to hit something that worked long enough for me to get rid of the DeSmuME executable.
May 28th, 2009 at 10:57 pm
Bad, bad virus scanner. Having no problems with McAfee or Norton
May 29th, 2009 at 3:27 pm
If you are tired of solving the ingame saving problem in Pokemon, then I recommended that you try SVN R2259 because ingame saving in Pokemon works, and maybe Pal Park will work also, I don’t know. Just try then you will know.
May 31st, 2009 at 2:38 am
I tried everything that was suggested, including what was in the FAQ, about saving in-game for Pokemon Platinum. I was still unsuccessful. The FAQ’s instructions did not work and I know I followed them correctly. =\
I got all the way up to the Elite Four and beat the game, so I was ready to start with the post-Elite Four sidequests, and it automatically saved my game. To my horror, it didn’t recover the save file. I was perfectly fine using save states up until then.
By the way, the FAQ instructions led me to an “Assertion failed!” error at the file load screen, forcing me to shut down DeSmuME.
I do have a save state before entering the Elite Four battles. Is there any way I can in-game save and be able to load it properly so that I can do all the bonus stuff after the Pokemon League is over?
I understand this has become an annoying topic so if you can still answer, take your time.
May 31st, 2009 at 6:37 am
Which version you are using? If you are still using 0.9.2, then I think there is no way to get it work. The only way to solve this problem is to move your save states and the save files into the directly of SVN R2259. that you’ve downloaded. If not, then go and search on google. And, make sure you put them in the right place! Save game files are in the battery folder, the roms are in the rom folder, the savestate files are in the states folder. Note I try it and the saves works, so far haven’t try defeating the whole game yet, but maybe I will.
May 31st, 2009 at 6:43 am
Sorry again for the double post. But, the emulator also depends on the systems/platforms you’re using. Even though you’d changed to the SVN R2259, but the saves may not work perfectly on other systems/platforms, but only I know that it works well on Windows XP Pro SP3, so far haven’t try SP2 or SP1 yet, maybe it’ll work like SP3.
May 31st, 2009 at 8:24 am
I can’t use PCAP.
Please make disabled version of Wifi!
May 31st, 2009 at 8:46 am
satisfaction, the faq also says what to do if you get a wifi assert: redownload and try again, since the very day we made the release, we caught that mistake and uploaded a new package. if youre downloading from some other source, maybe you shouldn’t do that.
May 31st, 2009 at 1:31 pm
is the SVN really 9.3? I only see mention of 9.2
May 31st, 2009 at 1:32 pm
also does pokemon mystery dungeon explorers of the sky save in this emulator?
May 31st, 2009 at 3:51 pm
I guess it’s just the early builds of V0.9.3. For the Pokemon Mystery Dungin Explorers of Sky will save or not I don’t really know, just try then you’ll know.
May 31st, 2009 at 5:17 pm
I like it
May 31st, 2009 at 6:20 pm
I did actually try the SVN build and I moved everything to the right folders. Still didn’t work.
Also, everyone is suggesting at least 3 or 4 different builds, like SVNr2244, 2259, 2272, etc., so which one do I use? Wouldn’t it be logical to use the latest build?
>>Zeromus did suggest that we don’t use SVN builds and if we do, we do at our own risk.
Even if I do get the save working, could I get it to work where I currently am at in the game, or must I start a New Game in order for it to finally work?
I forgot to say thank you in advance in my last comment, so I will say it now
Thanks for the info so far.
May 31st, 2009 at 8:22 pm
yes, it would make sense to just use the latest svn revision. I believe the main reason zeromus is suggesting to not use svn builds, is because most people dont build the releases themselves, but rather get them from ’some-other-3rd-party’, in which case it is impossible for the desmume team to know how it was build and are unable to offer support on them. If however, you are knowledgable enough to use svn yourself, build it yourself, determine what options you did or did not use during the build, and use the sf bugtracker to post a bug on that, then you are knowledgeable enough to use svn builds.
Furthermore, svn is always in a state of flux so things are expected to break. If you dont want that, then stick to the formal releases. If you can deal with that, then be usefgul and post bugs to the bugtracker.
At least, I think thats what zeromus was getting at. But dont take my word for it, ask him instead.
May 31st, 2009 at 8:32 pm
Hmm I see.
The question right beneath the Pokemon Save, which is the last one in the FAQ, said that due to legal issues in France, DeSmuME has stopped its development.
I don’t know how recently that was posted or whether or not it bears any significance toward future releases, (if there will be any D:) but if that’s true, does that mean we pretty much *have* to rely on SVN builds from now on? It said in that question that the DeSmuME can now only be continued by others who are willing to develop it further…
Can someone let me know if that question was added fairly recently and what it means?
May 31st, 2009 at 11:19 pm
Pokemon Platinum ingame saving still doesnt work for any desmume, ive tried SVN R2244 and it still cannot load the .SAV file in the battery folder, all i can do is save states, which cannot be process after beating the elite four when the game resets. this really sucks cuz theres not much i can do unless the ingame saving works
June 1st, 2009 at 12:55 am
James, I’m having the same exact problem. Read what I wrote above.
Unfortunately, there doesn’t seem to be a clean-cut solution. The best we could do is wish the staff good luck in the next release! =D
June 1st, 2009 at 8:24 am
What does it mean that we have to rely on SVN Builds from now? Does it means that DeSmuMe’s progress is now stop? If a new developer team would continue improving this emulator, can you tell me their homepages?
June 1st, 2009 at 12:05 pm
Supanut: Just SVN on google, and read a bit, before saying stupid stuff. SVN is a collaborative tool for developers to use. The developers have not stopped, but official releases are only every few months. Next time, before writing, use your damn brain.
June 1st, 2009 at 12:16 pm
How to change the control settings. I want to change the default configuration to be the following: Buttons A = A, buttons B = S, buttons X = Z, buttons Y = X, buttons L = Q, and buttons R = W. What ever way it is used in 0.9.2, then that’s the same way used in SVN builds.
June 1st, 2009 at 12:36 pm
@Satisfaction : The faq means that the *original* developer stopped working on desmume quite a few years back. The current developers are the ‘new’ team, and will continue to release new versions of binary’s on a regular basis.
June 1st, 2009 at 9:19 pm
When are you going to get around to putting in Code Breaker and Action Replay? I’m still waiting to play my Pokemon games for those cheat devices, I would really appreciate having them in the next version, a.s.a.p. Thanks.
June 2nd, 2009 at 6:38 am
I would really appreciate having a pony in the next month, a.s.a.p
June 2nd, 2009 at 7:57 am
Ah ok, that’s a relief.
I would really appreciate winning the lottery in the next day or so, a.s.a.p. Thanks.
June 2nd, 2009 at 9:25 am
When will DeSmuMe 0.9.3 Expected to be out?
June 2nd, 2009 at 10:36 am
Supanut999: Whenever it’s done, asking this kind of questions will get your comments moderated out.
June 2nd, 2009 at 11:59 am
How can I make the game faster? I tried every ways including pressing the plus key on the keyboard, and set the frameskip to 9 and turn off limiting framerate but it didn’t help much. Is there another way? Because I really wanted to make the whole game faster so that it can be more enjoyable.
June 2nd, 2009 at 12:02 pm
How can I speed up the game? I mean like the whole game – including 3D stuffs and 2D stuffs in Pokemon Diamond.
June 2nd, 2009 at 5:34 pm
sawq (or supanut, I know you’re the same user): Buy a faster PC.
June 3rd, 2009 at 12:10 am
If you are having trouble with DeSmuMe with a specific virus scanner, and even in case with a specific version of the virus scanner like AVG 7, Then I recommended those who had use AVG 7 to upgrade to AVG 8.5 Free Addition to solve your problem, or install Avast.
June 5th, 2009 at 6:38 pm
i can’t get the roms to load, how does that work?
June 5th, 2009 at 8:45 pm
kVamp, could you be any less specific…? -.-
June 8th, 2009 at 3:22 pm
Lol uhhhh File -> Open Rom
it’s as easy as 1, 2
June 11th, 2009 at 2:02 pm
IT´s needs to save the game to be perfect
June 11th, 2009 at 10:49 pm
IT`s needs to read the manual and faq not to be dumb
June 14th, 2009 at 10:44 am
Excuse me!!
how can i increase frame~~
my frame is about 40%
so very slow playing the FF4
let me know that ~~!
June 14th, 2009 at 4:45 pm
MIRAGE: Buy a new PC.
June 15th, 2009 at 6:16 pm
Yeah seriously, desmume is very CPU intensive. A new PC would do ya some good
June 16th, 2009 at 2:34 pm
The best
June 20th, 2009 at 9:46 am
It’s the Best. But in Windows there is no option of selecting both the 3D setting together.
June 20th, 2009 at 11:18 am
hey M using Desume 0.9.3 ., a problem ocured when playing pokemon pearl ., when in the begning it says click on the pokeball i click on the window where pokeball button is present but nothing happens
and game do not go far when i press any other buttons it asks to click on touchscreen please tell me what should i do
June 20th, 2009 at 4:12 pm
It is good emulator . But in windows there is no option in 3D setting for Alternate Flush Mode and speed is a littil slow. I am wating for virsion 0.9.3
June 20th, 2009 at 8:18 pm
@Aishwarya:
There isn’t an alternate flush mode in 0.9.2. You can compile the latest svn, which will have this feature.
June 21st, 2009 at 2:19 am
Agha: No support for unreleased releases: use official ones, or you’re on your own.
June 21st, 2009 at 9:43 am
why does this version take up insane memory usage and literally 2 minutes to load? my computer is roughly 2 years old and was custom built for gaming. is anyone else having this problem?
June 22nd, 2009 at 8:36 am
curiousgeorge, it is a big. redownload it from sourceforge and your problem should be gone.
June 23rd, 2009 at 12:27 am
thanks it worked. i’m still having trouble loading hotel dusk. with the older version of desmume, i could at least see the menu, but now its total blackness.
June 23rd, 2009 at 1:26 am
Ok now i have downloaded 0.9.2version and its working perfectly
., but just 1 problem cant the screen go bigger like in desume 0.9.3 ..?
June 23rd, 2009 at 5:50 am
i dont know what youre talking about, every version of desmume can make the screen go bigger.
June 23rd, 2009 at 12:44 pm
Oh ok Thanks i didnt saw the option “Force Maintain Ratio” ., it was selected as default ., M using Desume for the first time so M sorry :p ., Thankyou
June 24th, 2009 at 12:38 am
Aaah 1 more problem ., my Desume isnt starting right now after i played pokemon game on then then shutted my pc down ., and after that when i started my pc again clicked on Desume icon nothing happens except the option comes desume on taskbar but no desume window on display ., what shd i do ..? can you send me an appropriate link frm where i can download Desume ..?
June 24th, 2009 at 12:39 am
sorry for my english i hav started making many blunders in it
June 26th, 2009 at 2:05 pm
the actionreplay button is always greyed out how do i solve this
June 26th, 2009 at 9:59 pm
noliu: You don’t. Wait for the next version, it was greyed because the feature was not release ready.
June 26th, 2009 at 10:21 pm
@Agha:
Redownload from this link:
http://desmume.org/download/
Not sure why it won’t start up, 0.9.2 was been pretty stable for me.
June 27th, 2009 at 1:23 am
Yeah, I think re-downloading will fix the problem of not seeing the desmume window after the startup, I haven’t really try. Plus, I’m bored of that version because of bugs, so I think someday I will delete it from my computer and wait for the next release.
June 30th, 2009 at 4:30 pm
Or you can build your own svn builds. Developers are always changing and improving desmume so you’ll always have updates.
July 1st, 2009 at 12:31 am
“but NO$GBA is stoped and is wack,”
Uhh… What? No$gba is currently the best emulator out there when it comes to compatibility and speed… but its development stopped, leaving us with somewhat slow emulation anyway and no extra features. Desmume is getting closer and closer, plus is adds more useful features and menus. I’m hoping that the next version of this one will be stable and good enough to surpass no$gba.
July 1st, 2009 at 9:49 am
Yeah, I think so. I hope in the next version I can play Pokemon Diamond at a full speed with working wifi!
July 1st, 2009 at 11:24 am
Nut: If you’ve a crappy computer, don’t count on full speed. Not now, not ever. About wifi, I wouldn’t count on it, seeing the svn commit log on wifi.cpp
July 1st, 2009 at 7:06 pm
I have had a hell of a time just keeping the speed roughly on par with 0.9.2 while improving compatibility. Dont expect more speed this month.
July 2nd, 2009 at 9:58 am
If I have to use the affitial version of desmume, how can I make the in-game saving in Pokemon Diamond work. I even tried set it to flash4mb and restart the emulator, it resets to auto detect. How can I save the save type? I followed the steps you’d told me, but it still resets to the default format.
July 2nd, 2009 at 10:21 am
Supanut / Nut / whatever nick you choose to use today: Read the FAQ, it’s your only help on this, and it works on most users, if not you’re probably doing something wrong.
July 3rd, 2009 at 9:37 am
merci
July 4th, 2009 at 1:29 am
it’s great emulator
July 4th, 2009 at 2:14 pm
I think 0.9.2 ingame saving and savestate is still weird, so, make backups of your savestates and save battery files in case the save files are not working! This has also happened to me too, one day when I start desmume and tried to lode the savestate, it won’t lode so I have to start a new game!
July 5th, 2009 at 5:53 am
Supanut, in order for the saving to work, you have to start a new game. The saving only works when you follow the instructions in the FAQ, but you have to start the save file fresh.
In other news…
200th comment! =P
July 5th, 2009 at 2:07 pm
Oh, thanks for telling me. I guess I was doing something wrong that’s why it always resets to the default format.
July 5th, 2009 at 2:09 pm
Hi, me again. I wonder if I start a new game then save and restart DeSmuMe and lode up my savestate, do the save type will still resets to the default format?
July 5th, 2009 at 4:20 pm
Nut: Just start a new game using the method detailed on the wiki. Don’t load old savestates to recover your game after that, else you could end screwing it again.
July 6th, 2009 at 2:49 pm
Thanks. Maybe tomorrow I’ll try again to see if same thing still happen. I guess I wasn’t start the new game that’s why the save type resets!
July 7th, 2009 at 12:14 am
Me Again. When I play Pokemon Diamond on DeSmuMe 0.9.2, why the clock in Pokemon Diamond remains at 0:00. Is it the emulator or my computer.
July 7th, 2009 at 9:48 am
Has anyone tried and succeeded with Pal Park in pkm Diamond. I’m using the r2493. Everything works file, save game, sounds, graphics are all great, but not Pal Park. I dont see any new screen on the menu of the game . Anyway, great work and thanks a lot.
July 7th, 2009 at 10:50 am
Hi, me again. I think what causes the problem explained above is maybe I had change the time zone of my computer and that’s affect all of my DS Emulators including iDeaS! But now I had changed the time zone back so probably it will be fixed.
July 7th, 2009 at 12:56 pm
Wooow….. this new version great. almost all game playable. thanks shash. Many thanx.
July 7th, 2009 at 1:43 pm
When I play Pokemon Diamond on DeSmuMe 0.9.2, why the top screen become black everytime when I loded my savestate. I know how to fix this, is by doing something else like open up a menu and go to bag or other option then exit that menu then the screen becomes normal again. But I want to know that why this happens? Is it the emulator or the rom?
July 7th, 2009 at 3:37 pm
Leo83: Not my work, better thank the team.
Nut: Start using the forums, the comments are not for this kind of questions (and thus, I’ll be moderating them accordingly from now on).