DeSmuME 0.8 released!
We’re finally back! ![]()
This new release fixes a number of bugs in the emulation core.
The Mac port got a lot of new features, including sound,
preferences, screenshots and japanese translation.
The Windows port has some updates as well with a new core supporting joystick.
Get them here.
April 23rd, 2008 at 1:48 am
Thank you for dear efforts releasing a new version of DeSmuMe!
But, I can’t download the Mac Version.
The link to download mac version always direct to the win version download link.
Please fix it and make us to enjoy your joyous work.
Thanks.
April 23rd, 2008 at 5:25 am
Working awesome on Leopard! Thanks for all the hard work!
April 23rd, 2008 at 8:13 am
MINT: Just follow the link on the news, and click on the “DeSmuME v0.8 Mac binary” link, it works, I just checked.
April 23rd, 2008 at 2:31 pm
A bit later, No$gba gets about 70 % 80% or even a 100 % (2-d) in many games , however i will remember with care that “Desmume” was the first running NDS emulator , and this is also very important
good luck in your next projects…
April 23rd, 2008 at 2:33 pm
Great. Good job!
April 23rd, 2008 at 3:46 pm
that’s right, until now I have just seen 4 games not to work in the last no$gba :S I think your emulator has been stopped too long :S
April 23rd, 2008 at 4:50 pm
Nice job, folks.
April 23rd, 2008 at 6:10 pm
Guys, I won’t approve (or delete, if already approved) any comment concerning other emulators. I’ll leave the comments before this one untouched, but read this as a warning.
April 23rd, 2008 at 7:26 pm
Very nicely done guys. Transparency has improved a lot. DBZ Supersonic Warriors looks pretty much perfect in battle now and compared to before that’s a huge improvement.
April 23rd, 2008 at 8:08 pm
Finally!! I’ve been waiting for you guys to release a new version
Nice to have you back
April 24th, 2008 at 12:04 am
Yes, the one place for DS emulation for mac users lives!
April 24th, 2008 at 12:22 am
Hell of a great release guys! Works great on my Mac Mini PPC. Also works great on Ubuntu 7, but not on Fedora 7. Freezes most of the time and slows down my computer in Windows XP. Best emu (and only emu) for Mac OS X!!! Watch out iDeaS is catching up to you on Linux!
April 24th, 2008 at 12:09 pm
can pokemon d/p works perfect in this new update?
April 24th, 2008 at 2:26 pm
Toyz123: Nope, it doesn’t run.
April 24th, 2008 at 6:42 pm
A huge improvement since last time, indeed it doesn’t crash after loading a game, and moreover it is even able to run completly a game, just kidding. I must confess I was afraid you were going to give up after such a long time but the result is here. A nice job for the 3D support. The ultimate thing to do now is to improve the speed and then you’ll be able to be considered as the best NDS emulator running on the Internet. You did still a great job! Continue on that way and make us dream with a fast emulator!
April 25th, 2008 at 1:09 am
Hi i have a mac g5 1.8 dual. i downloaded your new version but it does not work…there is a big slash on the icon. any help????
April 25th, 2008 at 4:29 am
oic im happy desemu back in action again hope in your next update we can play pokemon d/p
and other 3d games
gudluck
April 26th, 2008 at 2:46 am
It’s pretty sad that No$gba fanboys have to try and rain on the parade here. The funny part is that since Desmune is free software (as in freedom), it is better than No$gba by default!
The people who are complaining here probably are mad because they gave money to the no$gba guy and he yelled at them or something (he comes across as a pretty angry guy).
April 26th, 2008 at 10:17 am
thank you!
April 26th, 2008 at 11:02 am
My biggest reason for cheering for DeSmuME is that, above all else, I value open-source emulators. Keep up the good work.
April 26th, 2008 at 8:54 pm
Great! finally a great emulator that works with MAC!!!
April 27th, 2008 at 12:37 am
Shash,I will just say that you’re one hell of a great guy:)!Keep up the good work,and this emulator the best there is:)!Wish you all the best…
April 27th, 2008 at 4:36 am
HSM: Are you sure you downloaded the latest version (.8.0) for mac? Also, what OS version are you running? The slash through the icon usually means finder thinks the program wont run on your computer for one reason or another.
April 27th, 2008 at 5:04 pm
A. Non: I couldn’t care less about other emulators, but refrain from talking about them here, I’ve already warned about that enough.
Nightwalker: You obviously don’t know me…
April 27th, 2008 at 5:14 pm
Lol
April 28th, 2008 at 12:18 am
Muchas gracias!!!
Thank so much!!!
April 28th, 2008 at 1:23 am
Thanks
April 28th, 2008 at 2:12 pm
supernoob question: how do I access the keyboard config on Desmume vo.8? Thanks again for putting this out!
April 28th, 2008 at 4:50 pm
On the mac version, key bindings can currently only be changed on on the command line as described on the readme.
April 29th, 2008 at 12:26 am
I just wanted to ask,does the release of a new version for DESMUME mean that now you will update it more frequently or not?Do not get angry,this is not a classic “when will you release the new version” question,I just want to now,will you shorten the time between new versions or we’ll wait for longer periods as with this version?Wish you all the best…
April 29th, 2008 at 8:37 am
Nightwalker: Check the forums (general section) and you’ll probably find some information of your interest.
April 30th, 2008 at 4:51 am
Thanks for the mac version guys, keep up the amazing work
April 30th, 2008 at 8:28 am
When i try to open a rom in the mac version all i get is a blank white screen. then after a while it quits. how can i make it work???
April 30th, 2008 at 4:26 pm
Ed: It’s probably not compatible yet. If you’re on a PowerPC computer, compatibility is not as good.
April 30th, 2008 at 10:24 pm
Awesome, love the mac support (something which you no$gba haters dont understand), keep up the great work! Don’t listen to anyone telling you give up on the project.
May 1st, 2008 at 1:16 pm
“On the mac version, key bindings can currently only be changed on on the command line as described on the readme.”
Where’s the readme?
May 1st, 2008 at 5:12 pm
Sorry, it’s not very obvious atm: It’s inside of the app bundle (right click on the app to show contents) DeSmuME.app/Contents/Resources. Also online at
http://desmume.cvs.sourceforge.net/desmume/desmume/README.MAC?view=markup&pathrev=MAIN
May 4th, 2008 at 8:29 pm
Any new low-end 2d games that can run close to full speed in DeSmuMe now? Japanese region games.
Linux/Gnu Pentium 4 2.4ghz,Ati rv350(9600), 512ram open-source drivers(performance not good with those drivers yet but the drivers are more stable) and very low 3d support.
I probably can’t play anything?
May 6th, 2008 at 3:19 am
The best part of this emulator. Its support many type of format such as .zip .gz and .gba compare to other emulator. Then I try to open the .gba file cause the format is there but suddenly my pc went crash. Why?
May 6th, 2008 at 8:12 am
It’s .ds.gba (or should be), it’s a format used to load DS games from the GBA slot, not support for GBA games, as DeSmuME is a DS only emulator (not a GBA one).
May 7th, 2008 at 9:41 am
Thank you very much for your work and especially for the OS X port!! Awesome work, keep it up.
May 8th, 2008 at 1:20 pm
It is good, that after so long time someone released new version, but it is so slow…
May 9th, 2008 at 10:57 am
Nice job, congratulations!
However, it is still unusable under Vista as the original resolution is not conserved. The window is strangely resized (problem with the menu?), so we have not a native 256×384 resolution. Consequently, the graphics are ugly, with black lines appearing.
If you resolve this problem, then you surely have the best DS emulator!
May 10th, 2008 at 3:12 pm
Hey, good work ^^ I thing your emulator is on a good way, to become better then no$Gba… The only big problem with your emu is the speed, but I thing you will be able to fix that. By the way, your emu is the only one that is able to Emulate the Inuyasha game, so, keep up the good work, and thanks ^^
May 11th, 2008 at 3:07 am
Now if this could only play Pokemon Diamond and Pearl…….
May 17th, 2008 at 5:25 am
Hello,
Great Work!After about 1 year, there is finally a new update.I am glad that you decided to continue with the project as I think no$gba development has stopped. Here is what I have to say about the emulator:-
1)Everything works great, no bugs!
2)The colors in the emulator only correct themselves(while we are playing a game if we access any menu(such as file, emulation, view, config etc.)
3)The speed is the main problem. THIS IS THE MAIN THING WHICH HAS TO BE IMPROVED.
4)There have been loads of updates to this emulator now, KEEP WORKING!
THANK YOU very much for providing us with DS emulation!
May 21st, 2008 at 1:38 am
I downloaded it but when I open a rom it says executing and it never plays anyone know how to help
May 21st, 2008 at 3:42 pm
Yes bob. The same thing happened to me. Help ???
May 28th, 2008 at 12:05 pm
bob, Izzwan: What game? We’re unable to help any of us with that “incredible” amount of information.
May 30th, 2008 at 12:37 am
Of all the DS emulators I have tried, this is one of 2 that works, and is the only one that works remotely well.
However I have an issue. It starts BEAUTIFULLY then slows down until the sound is slow the game is sluggish and borderline crashes.
More Importantly, I am having trouble with saving states. Anytime I try to save a state OR load a state, the game will lock up and either must be harshly ended through task manager or crashes my computer to the point where I have to press my computer’s reset button.
I have found if you turn the sound off these issues disappear. (actually I pick the wrong sound device on purpose in the Config -> Sound Settings -> Sound Core settings to do so. I switch from WAV Write Sound Interface to Direct Sound Interface and this turns the sound off.)
The games I am playing are the Phoenix Wright games (1, 2, and 3) and I am Running Windows XP. I don’t want to be too specific about system specs, but I can run WoW at near full settings without it slowing my machine, I should hop it has more power than a DS. It is important I be able to save states because quite frankly I dont think you can save the game at the appropriate points in those games using the in game option when running an emulator. If you can, please tell me, and I will stop worrying about save states.
If my comment seems needlessly long and detailed, that is because I am in tech support and get irritated when people put in 4 words and expect me to figure out their problem and how to fix it.
May 30th, 2008 at 8:22 am
HighOctane: In game save games should work, but haven’t tested myself. Just try it yourself, as they should be supported.
May 31st, 2008 at 12:54 am
They work at random. As in sometimes they crash the game, sometimes they work fine.
May 31st, 2008 at 8:38 pm
In game save games won’t crash the game, at least I’ve never seen it crash a single game in 2 years.
June 1st, 2008 at 2:07 pm
I must say this ver has gotten a huge improvement as compared to the past versions,but well it is still a bit sluggish.Though one thing i would like to praise is the sudden and sharp increase in working games.Regardless,thanks for the release.
June 1st, 2008 at 9:26 pm
uhm… doese this work on windows xp? please reply
June 2nd, 2008 at 8:34 am
parham: It does, I code it on winXP sp2
June 8th, 2008 at 12:31 pm
why do i allways get an error when i want to compile desmume CVS on linux?
error:
“.infig.status: error: cannot find input file: Makefile”
June 9th, 2008 at 4:08 pm
Oh,you’re back!! I was waiting for you whole year! I’m glad to see you alive!
You’re the best! Also works great! Please,keep working on! …..
June 9th, 2008 at 11:42 pm
congratulations fron chile but you have to continue at job in tis projet , good luck.
pd: sorry , my englsh is horrible , im speak spanish xD
June 13th, 2008 at 9:41 pm
Amazing progress! I’m very impressed. However, tell me more about the new core supporting joystick feature that you mention for the Windows port (0.8 release). I’m only able to use the usual keyboard mapping controls. Thanks for all your blood, sweat and tears. I look forward to future releases with much anticipation!
June 21st, 2008 at 4:51 pm
why i cant change my speed for the emulator
is running too fast or slow SOMEONE PLEASE HELP ME………………………….
June 25th, 2008 at 7:34 pm
So will version 1.0 be a fully operating emulator, or am I getting ahead of myself?
June 25th, 2008 at 9:11 pm
why my emulator speed running too slow?????????????
June 26th, 2008 at 4:26 am
the only complaint i have is the speed is way to slow
June 26th, 2008 at 9:11 am
Dark, Costilla1: The speed is something we haven’t worked so far, and probably won’t work in the incoming future. We aim compatibility atm.
Nikyo: Probably won’t be fully compatible at 1.0.
June 28th, 2008 at 3:04 pm
How do I install the files in the .tar after downloading? Running 10.4.11
June 30th, 2008 at 12:07 pm
it’s not bad. runs Lunar well until u get in fights. there u auto escape and ofc. it lags some. what I wanna play though is Final Fantasy:)
July 3rd, 2008 at 12:56 pm
Actually, Desmume is only for Mac user now, cause windows ones have a lot more efficient emulator that everybody knows. So, forget windows, focus on Mac & Linux or forget this project. You should really think about that, don’t loss time on windows, you’ll always be far behind gimme$gba
July 3rd, 2008 at 3:32 pm
someone: We don’t really care what you think we should do. As a matter of a fact, I’ve a Desmume derived build which is a bit faster than all the other Windows emulators besides NeonDS: my main reason of not making it public is stupid people like you that are only interested on pirating and not making a compatible and developer oriented emulator. So keep your opinions to yourself, it’s not like we want or care about them.
July 3rd, 2008 at 9:18 pm
I just want to thank you so much for coding DESMUME also for MAcOSX
thank you very much!!
July 4th, 2008 at 12:43 pm
Hello all,
I wanted to say that speed is slow DesmuME how to increase and thank you for answering me
July 4th, 2008 at 3:58 pm
adam: Set frameskip to 0, that’s as much as you can do.
July 5th, 2008 at 10:41 am
thank you shash !!!!!!!!
July 5th, 2008 at 3:10 pm
what are the best Roms ds it a theme park you can give me and others thank you
July 5th, 2008 at 3:13 pm
adam: No piracy support here.
July 7th, 2008 at 12:11 am
You mentioned “The Windows port has some updates as well with a new core supporting joystick.” Help with joystick please , I cannot get a joystick to work. I am running Windows XP w/ SP2. Thank you.
July 8th, 2008 at 1:01 am
need controller support for mac, why isn’t new super mario bros notworking still, emu also crashes unexpected with some games.
July 9th, 2008 at 9:26 pm
when will a working version with pokemon diamond and pearl appear?
July 9th, 2008 at 9:38 pm
donald: We don’t know, but as a good answer, I’ll say that if it depends on me, never.
July 10th, 2008 at 3:21 am
hello shash, can I know the list of working ROM with this emulator. TQ
July 10th, 2008 at 3:55 am
slash: someday it will have to work, since the main objéctive of an emullator is the ability to EMULATE all (or almost all) games avaiable to the given plataform. However the best answer to donald is that we realy dont care, Pokemon is a nice game but it isnt at the top of the list to be working since there are lots of other things to be done, the day wen the fixes and improvements allow it to work will be the right day, not sooner nor latter.
July 10th, 2008 at 11:57 am
Fazuka: there’s a link to the compatibility list on the main page.
Democlis: I know, but it’s gets incredibly annoying to be constantly asked the same.
July 15th, 2008 at 2:06 am
Well if its any consolation to the DeSmuMe staff, at least some people can play this version. Maybe when version 7.4 comes out I can play more roms, but I am in no hurry at all. Honestly, the staff does work that I wouldn’t be able to do unless someone showed me how.
Hopefully the next version will be easier to make, I wish the best for the staff and any other people who work on this project. Thank you for all your hard work.
July 15th, 2008 at 7:33 am
… priorities are in the right place
if you do it right now, and you dont worry about speed, and does this particular rom work, then you are building a strong base for the future of this emulator.
i wont be surprised if it becomes the best.
its just how programming works… i know because i usually build terribly weak bases and have to go back and redo them…
July 19th, 2008 at 1:15 pm
I tried My Weight Loss Coach rom on linux , it works fine but there are problems with the clock and the date…
I hope you will make it works…
anyway, great job!!!
this opensource nds emu is great!!!
July 21st, 2008 at 5:51 pm
new compatibility list entry!
Sonic Rush Adventure:
[*]white screen on title, music keep playing
Anyway, I’ve got a complete list of all the commercial games released, and a semi-powerful CPU…I’d be happy to test each game.
July 21st, 2008 at 7:08 pm
maybe its been said before but its laggy as hell and with some games (castlevania: portait of ruin for example) the screen just goes black and it becomes unplayable, i dearly hope you can solve these issues, thank you for the application